﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 雌斑虎:Minion
    {
        public 雌斑虎():base()
        {
            Race = race.beast;
        }


        public override Minion NewOne()
        {
            return new 雌斑虎();
        }
    }


    class 雌斑虎_金色 :雌斑虎
    {
        public 雌斑虎_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 雌斑虎_金色();
        }
    }
}
